![]() ![]() It's ok, but it could also show the total number of customers, and not only customers in a row.Ĩ. An all-proof black vehicle, parked near to each safehouse (not on the parking lot ) would be cool tho.Ħ. Nitro was cool on GTASA, but it doesn't fit on modern Liberty City. But if there's isn't, don't worry because this situation just happened 1% of the times I played it.ĥ. Maybe if there's a way to calculate the tip based on the GPS route, it would be neat. ![]() There's only one problem with it, maybe not mod's problem but a game limitation: let's suppose you're in south Alderney and the destination is in south Algoquin - places are close, but physically imposible to get there quickly with a car (you have to do the long way thru Booth Tunnel). The tip bar is in ok speed, if you don't mess during the way you can still have a fat tip. Allow the Cavalcade to be a taxi too, as Roman's new taxis are Cavalcades when they finally go to Algoquin.Ĥ. I like it only because it's a the classic Taxi Mission back to GTA4. I don't remember their names but I made the map of them: Only found 2 locations that were "floating" and couldn't be reached by car, and 1 that was "stuck" on the wall (inside building 269). You sure it's just beta? It looks finished stuff for me! But I'll answer your questions:ġ. ![]()
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